2D Graphics
Audio Editing
Video Editing
Antti Lehtinen
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Antti Lehtinen Real name:
Apr 07, 2010 Member since:
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polygonblog's tutorials
RSSIn this tutorial we're going to create several different snow effects in 3ds Max. We'll learn to create snow material and to utilize Particle Flow and BlobMesh for interesting 3d snow effects.
In this fourth part we’re dealing with character rigging. You’ll learn the basics of using the Morpher and Skin modifiers to manipulate and deform a simple character.
A new 3ds Max tutorial on creating an abstract background image. In this tutorial we're going to create bokeh background by using particles and shallow depth of field.
Step by step tutorial on character texturing in 3ds Max 2011. The tutorial covers the usage of Viewport Canvas tool.
Step by step guide for unwrapping in 3ds Max. In this tutorial we're going to apply UVW coordinates to a simple cartoon character.
In this 3ds Max tutorial we're going to create a cute 3d monster and learn the polygon modeling workflow.
Step by step about lighting and rendering a warehouse interior with Mental Ray in 3ds Max.
This tutorial covers the new bokeh shader in 3ds Max. First we'll create a simple 3d scene and then add bokeh effect to it. 3ds Max 2011 required.
In this tutorial we're going to create a 3d underwater scene. There will be deep blue sea with light rays and bubbles.
In this 3d tutorial we're going to create a calm japanese style scene with pebble stones and water. Everything from modeling to rendering is explained in detail.
15 Approved tutorials
0 Pending tutorials
0 Rejected tutorials
4.2 stars Average tutorial rating
3 Editor's Choice wins
16942 Total tutorial hits
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