2D Graphics
Audio Editing
Video Editing
In this tutorial, new Cgtuts+ author Ranjit Singh Rana will be covering the process of setting up a “Reverse foot lock” rig in Maya.
Learn how to cut up and prepare image planes for automotive modeling with Photoshop.
Learn how to render out and composite smooth wireframes for your models.
How to render out a wireframe version of a model using either Mental Ray or Maya’s own Vector Renderer.
Matchmoving is a visual effects technique that allows the insertion of computer graphics into video footage.In this tutorial we’ll start by taking a look at how we can track our footage using Boujou.
Throughout the course of this two part rendering tutorial you will learn how to use the powerful render layers inside Maya 2010, and also how to output them and prepare them for compositing.
In this tutorial i show you how to convert your maya's Z-Depth images be recognized by a compositing software like After Effects.
Learn how to take velocity pass in Maya. This pass can be used to produce realistic motion blur.
Used Autodesk Maya to model all of the objects and used Photoshop to do the texturing in this project
Pixar Photorealistic RenderMan - Artist tools (RAT) handbook - Displacement power in Reyes mode.
-
modeling human character -
Using Sun and Sky in mental ray with Maya -
modeling full human body parts -
Model a Rocket with Particle Trail in Maya -
HDRI - Maya / Mental Ray -
Creating Realistic Candle Flames -
modeling human head -
(Video) Hard surface uv mapping -
(Video) 3D Character Rigging - Setting Up The Skeleton -
Making Glass Shader