2D Graphics
Audio Editing
Video Editing
In this tutorial we take a look at the KludgeCity MEL script created by Edward Whetstone of WhetstoneVFX.com. This tool was developed as part of his short film project, "The Sum of Parts".
This tutorial introduces the exciting possibilities for modeling using Maya’s MEL scripting language. In this first part, we will learn the basics of MEL commands, and create two procedural model scripts that could be useful in your own workflows.
Kludge city is a procedural building and skyscraper generator being developed by Visual Effects Artist, Ed Whetstone, as part of his short film project, “The Deliverator”.
This tutorial will show how to make simple puffy explosion using fluids in Maya. It will explode and than give off black smoke.
This article demonstrates five methods to spread objects in maya
Ever wondered how to make tank treads? There’s no easy way. But there is help.
This tutorial will show you how to make simple blizzard in Maya using particle instancer.
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modeling human character -
Using Sun and Sky in mental ray with Maya -
modeling full human body parts -
Model a Rocket with Particle Trail in Maya -
HDRI - Maya / Mental Ray -
Creating Realistic Candle Flames -
modeling human head -
(Video) Hard surface uv mapping
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(Video) 3D Character Rigging - Setting Up The Skeleton
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Making Glass Shader