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Today author Dimitar Katerov will be showing us how to create a custom shading network inside Maya, which will allow you to get Occlusion information from opacity mapped geometry, something that is always a challenging task.

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In this video I look at two examples on 3d lighting, and explain the method I use when I'm lighting.

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In this tutorial I give a introduction to render layers. - How to setup render layers - How to make a Ambient occlusion and Depth of field layer - And how to combine them in photoshop

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In this tutorials I talk about: - Shadows - Rendering - Different lights

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This tutorial demonstrates how to use high dynamic imaging.

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Advanced Lighting and Caustics with Mental Ray and Maya

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In this tutorial we will walk you through the process of creating realistic looking candle flames.

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In this tutorial we will walk you through the process of creating believable Lamplight using Maya. To give lamp realistic effect we just can’t put a single point light in the middle but we have to use multiple lights with different settings to produce the result we are looking for.

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This is a simple way of making an electron microscope effect. The shader is highly flexible and will work with software and mental ray and is not dependent on lights.

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In this part we will finish this project. We will make all shaders and set render settings in mental ray. Follow the steps as shown below.

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22 Maya 3D Lighting Tutorials

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