2D Graphics
Audio Editing
Video Editing
This is the first look into character rigging. Rigging is such a wide area, so these tutorials are going to be uploaded in parts. The first part is:- Setting up the skeleton.
I present to you, a easy understandable way, to rig a face. In this tutorial I show my way of Facial Rigging, I think it is the easiest, fastest and best way to do it.
In this tutorial we look into have to make the hand. We will be making: - The controllers - Custom Attributes - +/- Average Node
In this tutorial we look at how to make a arm rig. Both the FK and the IK, with a Switch between them.
In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But dont worry it is easy. We will be setting up: - Controllers - Constraints
This is the second tutorial in a series on how to make a character rig. In this tutorial we look into: - Controllers - IK Handles - Control Joints - Rubberhose
This is the first look into character rigging.
In this tutorial you will learn the complete workflow necessary to effectively UV map a character in Maya 2009.
Read the making of the Last Elf in a interviewing way, so all beginners can easily follow
This series of tutorials will help you understand what and how to do character rigging in Maya
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modeling human character -
Using Sun and Sky in mental ray with Maya -
modeling full human body parts -
Model a Rocket with Particle Trail in Maya -
HDRI - Maya / Mental Ray -
Creating Realistic Candle Flames -
modeling human head -
(Video) Hard surface uv mapping -
Making Glass Shader -
Making Low Poly Game Character Hair