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This tutorial will teach you the basics of fast particles in Flash. Learn how to create a cool particle effect using actionscript in Flash.

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Before showing some examples about interpolation, I would like to explain a little bit what it does mean and why it is so important.

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This is an algorithm I did for detecting the distance between parallel lines, no matters their positions or rotation.

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Last weekend I had some spare time for writing an article I got in mind from long time ago, this is about Elastic Collisions, pretty much simple concept but apparently there are some people implementing it in the wrong way

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This Balloon was an experiment I did playing a bit with Verlet physics (if I can catalogue the Verlet concept as part of physics).

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The first time I heard about Verlets was about 10 years ago I think, when I was working on a C++ program building a dynamic animated bridge, at that time all documents and resources I found about Verlets were really confusing and at the end I gave up on it (sometimes people explain simple things in the most complicated way).

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Full walkthrough on how to program the classic lens simulation.

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How to simulate gravity in Flash, one gravity well per affected object. Each effect can be set independently, strength for instance.

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how to work with mathematics in Flash actionscript.

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Rope simulation, surge action and bubbles with collision detection. Includes source fla and .as scripts with commented code.

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10 Flash Math and Physics Tutorials

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