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See how to create 3D title in flash.
Swift 3D Advanced Modeler Guide Part 2: Surface Groups
Swift 3D Advanced Modeler Guide Part 1: Interface and Tools
Swift 3D Advanced Modeler Guide Part 4: Materials and Textures
Swift 3D Advanced Modeler Guide Part 3: Smoothing Groups
This tutorial will teach you how to model a battery cell using cylinders and then animate this cell for a run-out animation that will be used in a future tutorial to create a Flash Lite screensaver.
This is a sweet way to simulate flying through a 3d stack of images. It uses very little processing power, and it’s fairly easy to understand. It uses this magic formula: scale = focalLength / (focalLength + z). My code here is very well commented, so I’ll let it do the talking.
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