2D Graphics
Audio Editing
Video Editing
This Tutorial is a step-by-step modeling and texturing tutorial in 3DS Max of how to model a good Palm Tree.
Ambient occlusion adds great realism to your renders, but can be bit cumbersome to setup in Max, particular if you’re using a mix of Mental Ray shaders and standard shaders.
Just wanted to share my workflow for modeling a skull using 3ds Max and ZBrush.
In this tutorial I want to show a relative easy technique for making a chain mail in 3ds Max using a displacement map and Mental Ray.
How to avoid the 3ds Max crash when it is not enough RAM?
Today Anton Vasilescu is back with the third and final part of his amazing “Coding A Blueprint Manager in 3D Studio Max” tutorial.
In today’s tutorial, K.Shane takes a further look at how to take elements rendered in 3DsMax into both Fusion and Photoshop for post-processing, in order to achieve the best result as quickly and efficiently as possible.
In today’s awesome tutorial, Anton Vasilescu begins his three-part series looking at how to create a ‘Blueprint Manager’ script in 3Ds Max.
In today’s tutorial, Anton Vasilescu is back with the second part of his amazing “Coding A Blueprint Manager in 3D Studio Max” tutorial.
This video tutorial shows you how to make a simple fluid simulation setup in 3DS Max using the glu3d plug-in.
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water fountain tutorial -
How to apply wood material and texture -
Hair And Fur-Modeling -
House creation The basic building blocks -
Car Modeling -
Growing Tree using Particle Flow -
Illuminate Interior using Exterior Light source -
Understanding Unwrap UVW -
Architectural Visualization using HDRI and Vray -
Creating Waterfall Using 3dsmax