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This Tutorial is a step-by-step modeling and texturing tutorial in 3DS Max of how to model a good Palm Tree.

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Ambient occlusion adds great realism to your renders, but can be bit cumbersome to setup in Max, particular if you’re using a mix of Mental Ray shaders and standard shaders.

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Just wanted to share my workflow for modeling a skull using 3ds Max and ZBrush.

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In this tutorial I want to show a relative easy technique for making a chain mail in 3ds Max using a displacement map and Mental Ray.

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How to avoid the 3ds Max crash when it is not enough RAM?

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Today Anton Vasilescu is back with the third and final part of his amazing “Coding A Blueprint Manager in 3D Studio Max” tutorial.

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In today’s tutorial, K.Shane takes a further look at how to take elements rendered in 3DsMax into both Fusion and Photoshop for post-processing, in order to achieve the best result as quickly and efficiently as possible.

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In today’s awesome tutorial, Anton Vasilescu begins his three-part series looking at how to create a ‘Blueprint Manager’ script in 3Ds Max.

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In today’s tutorial, Anton Vasilescu is back with the second part of his amazing “Coding A Blueprint Manager in 3D Studio Max” tutorial.

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This video tutorial shows you how to make a simple fluid simulation setup in 3DS Max using the glu3d plug-in.

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30 3DS MAX Miscellaneous Tutorials

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